Player Kill

Description

This event is triggered when a player kills another player

Parameters

{ server: RustServer, victim: PlayerKillData, killer: PlayerKillData }

KillPlayer Interface

{
    id: string;
    type: "player" | "npc" | "entity" | "natural";
    name: string;
}

Example

import { RCEEvent, type PlayerKillEventPayload } from "rce.js";

// ...

rce.events.on(RCEEvent.PlayerKill, (payload: PlayerKillEventPayload) => {
    console.log(`${payload.killer.name} killed ${payload.victim.name} in ${payload.server.identifier}`);
});

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