Player Kill
Description
This event is triggered when a player kills another player
Parameters
{ server: IServer, victim: PlayerKillData, killer: PlayerKillData }KillPlayer Interface
{
id: string;
type: "player" | "npc" | "entity" | "natural";
name: string;
player?: IPlayer;
}Example
import { RCEEvent, type IPlayerKillEventPayload } from "rce.js";
// ...
rce.on(RCEEvent.PlayerKill, (payload: IPlayerKillEventPayload) => {
console.log(`${payload.killer.name} killed ${payload.victim.name} in ${payload.server.identifier}`);
});const { RCEEvent } = require("rce.js");
// ...
rce.on(RCEEvent.PlayerKill, (payload) => {
console.log(`${payload.killer.name} killed ${payload.victim.name} in ${payload.server.identifier}`);
});Last updated