Player Kill
Description
This event is triggered when a player kills another player
Parameters
{ server: RustServer, victim: PlayerKillData, killer: PlayerKillData }
KillPlayer Interface
{
id: string;
type: "player" | "npc" | "entity" | "natural";
name: string;
}
Example
import { RCEEvent, type PlayerKillEventPayload } from "rce.js";
// ...
rce.events.on(RCEEvent.PlayerKill, (payload: PlayerKillEventPayload) => {
console.log(`${payload.killer.name} killed ${payload.victim.name} in ${payload.server.identifier}`);
});
Last updated