This event is triggered when a player leaves an existing team
Parameters
{ server: RustServer, ign: string, owner: string, id: number }
Example
import { RCEEvent, type TeamLeaveEventPayload } from "rce.js";
// ...
rce.events.on(RCEEvent.TeamLeave, (payload: TeamLeaveEventPayload) => {
console.log(`${payload.ign} has left ${payload.owner}'s team on ${payload.server.identifier} with ID: ${payload.id}`);
});
const { RCEEvent } = require("rce.js");
// ...
rce.events.on(RCEEvent.TeamLeave, (payload) => {
console.log(`${payload.ign} has left ${payload.owner}'s team on ${payload.server.identifier} with ID: ${payload.id}`);
});