Server Saving
Description
This event is triggered when the server is saving data
Parameters
{ server: IServer, entities: number }Example
import { RCEEvent, type IServerSavingEventPayload } from "rce.js";
// ...
rce.on(RCEEvent.ServerSaving, (payload: IServerSavingEventPayload) => {
console.log(`${payload.server.identifier} is saving ${payload.entities} entities`);
});const { RCEEvent } = require("rce.js");
// ...
rce.on(RCEEvent.ServerSaving, (payload) => {
console.log(`There are ${payload.players.length} in ${payload.server.identifier}!`);
});Last updated