Quick Chat
Description
This event is triggered when a player sends a "local", "server" or "team" quick chat such as "I need Wood"
Parameters
{ server: RustServer, type: "local" | "server" | "team", ign: string, message: QuickChat }
Example
import { RCEEvent, type QuickChatEventPayload } from "rce.js";
// ...
rce.events.on(RCEEvent.QuickChat, (payload: QuickChatEventPayload) => {
console.log(`${payload.ign} sent ${payload.message} quick chat in ${payload.server.identifier}`);
});
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