PlayerList Update
This event requires Player Refreshing to be enabled
Description
This event is triggered when the player list is updated
Parameters
{ server: RustServer, players: string[], joined: string[], left: [] }
Example
import { RCEEvent, type PlayerListUpdatedEventPayload } from "rce.js";
// ...
rce.events.on(RCEEvent.PlayerListUpdated, (payload: PlayerListUpdatedEventPayload) => {
console.log(`There are ${payload.players.length} in ${payload.server.identifier}!`);
});
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