Player Respawned

Description

This event is triggered when a player respawns or is teleported

Parameters

{ server: RustServer, ign: string, platform: "XBL" | "PS" }

Example

import { RCEEvent, type PlayerRespawnedEventPayload } from "rce.js";

// ...

rce.events.on(RCEEvent.PlayerRespawned, (payload: PlayerRespawnedEventPayload) => {
    console.log(`${payload.ign} has respawned in ${payload.server.identifier}`);
});

Last updated